
Storverk
A downloadable game
Storverk is a city builder about the city rather than the spreadsheet. You shape the land, lay out the streets, decide what gets built where, and then watch what the place does with it.
Everyone is someone
Citizens aren't a population number. Each one has a home, a job, a car they saved up for, and a name they keep for life. Children go to your schools and graduate into work. Adults commute, shop, park badly, and have children of their own.
Everyone ages, and eventually their health gives out. The ill stay home until a clinic sees them, and the gravely ill wait for a hospital to send an ambulance that has to drive out through your traffic to reach them.
They have opinions, too. Mood is scored from what a person actually experienced, the commute they really made, timed door to door, the school with no place left, the factory at the end of the garden. Stay miserable long enough and they leave.
Click anyone and you can read the whole of it, then follow the links to their house, their employer, the people they live with.
A city that has to work
Zone a street and buildings grow to fit it: houses, terraces, walk-ups, towers, shops, industry. Industry turns imported raw materials into goods, and trucks haul them to the shops down the same streets as everybody else, so a shop with no delivery is a shop with an empty shelf. Traffic is simulated car by car, and any junction can be taken apart and rewired (lights, crossings, priority, individual turns) when the default isn't what you wanted.
You pay for all of it out of tax, against upkeep on everything you've built.
The ground has a say
Cities sit in a landscape here, not on a map. Cut a valley or raise a ridge and the ground changes what it is made of as you go, sand in the hollows and bare rock where it gets steep. Water finds the low ground on its own, so a river is something you can dig, dam, or build a city along the bank of.
Features
- Zoned and hand-placed buildings, you zone the major areas like residential, commercial, industrial. You hand-place the details like hospitals and schools
- Detailed road network with lane controls, intersections, roundabouts, highway ramps
- A deep economic simulation, every citizen is fully simulated, always
- Dynamic water simulation, create rivers, channels
- Terrain manipulation
- Statistics view that shows detailed breakdown of the simulation
Status
Still very early days. Expect lots of bugs and weird simulation behavior, feedback always appreciated.
Controls:
- WASD fly
- RMB look
- LMB inspect anything
- R roads
- Z zoning
- G terrain
- K water
- U services
- T junctions
- B bulldoze
- ESC to cancel action or open save menu
| Updated | 9 hours ago |
| Published | 4 days ago |
| Status | In development |
| Release date | 4 days ago |
| Author | storverk |
| Genre | Simulation |
| Tags | 3D, City Builder, Indie, Management, Pixel Art, Sandbox |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
| AI Disclosure | AI Assisted, Code |
Download
Click download now to get access to the following files:
Development log
- Storverk 0.0.4 - The city in layers9 hours ago
- Storverk 0.0.32 days ago
- Storverk 0.0.24 days ago






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